One of the things the Fallout series is known for are the environmental stories told through terminal worklogs, holotapes, and other scenic details. In a previous article, we explored some of the top environmental stories of Fallout 4. With the recent release of Fallout 4: Nuka-World we wanted to do the same thing. What secrets are to be found in this former family-friendly vacation theme park that is now one of the deadliest destinations in the Commonwealth?
Safari Adventure Welcome Center
An animal rights group named A.F.A.D. have been causing trouble across the park, fighting for the rights of animals. A terminal in the Reptile House states that they’ve been stealing animals to free them and a terminal in the Welcome Center holds a ransom note. The group kidnapped one of the leading scientists in Safari Adventure named Dr. Hein. Other terminals throughout the park hint at a strange experiment known as Project Cobalt. Only after gaining access to the visitor’s center will the answers reveal themselves.
The park had a contract with the U.S. military that involved genetic experiments resulting in create biological weapons. Sure enough, the Gatorclaws running rampant throughout the park were the final project. By treading into the basement areas of the welcome center, you’ll come across research notes from a scientist named Dr. McDermot who finalized the creation of the deadly monster. A cloning machine gone haywire is to blame for the outbreak of the experimental specimen. Once you stop the machine, clearing the park of the rest of Gatorclaws will make it safe once again.
RobCo BattleZone
Once you clear out the area, explore the upper control room and read the Control Room Terminal to discover just how poorly the attraction was run. The overbooked schedules of matches resulted in an outdated model exploding and nearly breaking the audience’s safety glass. On top of that, a technician died while repairing a robot due to its modified AI system. These robots (along with many of the robots found throughout Nuka-World) were equipped with live ammunition, and many of them were repurposed from military usage. It’s a shock that any Nuka-World visitors ever made it home safe at all!
Grandchester Mystery Mansion
Inside you’ll find yourself in a massive parlor room, filled with bizarre layouts and ornaments. Some doors hide brick walls behind them and there’s a staircase that leads into the ceiling. An ominous narrator will greet you as you enter the mansion, detailing a gruesome tale of the Granchester family — Hannibal and Morticia Granchester had a daughter named Lucy who apparently suffered from demonic possession. She would torture animals, assault her family, and cause endless trouble for her parents. Walls are adorned with plaques providing additional details to the mansion and the fate of the family. Be sure to tread carefully, an intruder from the Wasteland has set some of his own traps alongside the ride’s already dangerous attractions.
Wixon’s Shovel Museum
On the second floor, you’ll find an employee terminal filled with corrupted files. Only one file remains – a letter of resignation from an employee. After seven wondrous years of working for the shovel museum, they have accepted another offer at the Museum of Mop and Buckets. With an attraction like this so close, it’s hard to imagine how Nuka-World managed to stay in business!
Vault-Tec: Among the Stars
At the end of the ride, attendees were greeted by Vault-Tec Salesmen who would then try to close the sale of a Vault. With attendees under the effects of unknown drugs and manipulation, the salesmen had little pushback to seal the deal. To uncover what’s really going on, gain access to the first-floor employee area. You’ll come across an Operations Terminal where a new employee begins to notice attendees acting strange. He complains of having memory problems and feels the project lead, Dr. Bateman, has been acting strangely.
Sure enough, you can gain access to Bateman’s terminal, which lists in detail five different experiments that have been taking place in Vault-Tec: Among the Stars. Not only were everyday attendees experimented on, but the researchers taking part in administering the tests also fell victim to their own research. It’s unclear what the exact reasons were for Dr. Bateman’s experiments. Was Vault-Tec trying to find ways to sell more vaults through this attraction? Or was it something more sinister?
Be sure to check out our expansive Fallout 4 wiki for even more environmental stories of Fallout 4 Nuka-World!